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Supervisor for the following undergraduate students  

What follows is a list of amazing students and previous young collaborators
(marked with (*)) who are pursuing their career
inresearch.

Valentino Briani

2014-2015: University of Trento, Faculty of Science, Bachelor in Computer Science.

Design and Prototyping of HW interface for VR game

Alessandro Florio

2011-2012: University of Trento, Faculty of Science, Bachelor in Computer Science.

CITYGML Urban model for spinning globe

Federico Devigili

2009-2010: Faculty of Science, Bachelor of Computer Science.

A shader based GeoBrowser for IOS

Erika Da Ronch

2009-2010: Faculty of Science, Bachelor of Computer Science.

Edugames e Mobile Devices to support the learning process at the elementary school

Giulia Canobbio

2009-2010: Faculty of Science, Bachelor of Computer Science.

Design and development of a Tracking Match-Up

Silvia Bordin *

2009-2010: Faculty of Science, Bachelor of Computer Science.

Design and development of a Serious Game for children using WiiMote

Antonio Dallapè

2008-2009: Faculty of Science, Bachelor of Computer Science.

Design and Development of a voice-based Multiplayer Serious Game so to enhance the user cooperation

Michele Andreolli

2006-2007: Faculty of Engineering, Bachelor in Telecommunication Engineering, University of Trento.

Design and development of advanced functionality for the visualization and transmission of GeoData set.

Paolo Bincoletto

2003-2004: Faculty of Engineering, Bachelor in Telecommunication Engineering, University of Trento.

Sistema di riconoscimento automatico di installazioni museali per computer palmari tramite elaborazione delle immagini

Marco Pergher

2003-2004: Faculty of Design and Arts, University of Bozen

Play acting enhanced by Augumented Reality

Delpero Loris

2003-2004: Faculty of Science, Bachelor of Computer Science, University of Trento,

​Sistema per la gestione e condivisione di risorse multimediali

Michele Welponer

2003-2004: College of Engineering, University of Trento

Integration of a Tactile Peripheral in an Augmented Reality Multi-user & Multimodal System

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